Leonids
The Leonid are a noble race of Lion, similar to the Calt but larger and more powerful. They are covered in a light fur from head to toe and although their hands are human-like, their heads are definitely that of a lion. Because of this they never wear helmets, both because they are too difficult to design for them, and because they are somewhat vain in their majestic beauty. The color of their fur is usually golden brown, but it offers them no protection. The Wound Resistance bonus they do receive is a function of the large size.
The Leonid are typically nomads, hunting game through the deserts of the world, using the wide sky and stars as their only source of information. Many of them have moved into the mountains where they have been equally successful in surviving, at home in the meadows and peaks of the area. Due to their keen sense of smell, the Leonid have not developed night vision, but instead have a degree of Sixth Sight and make excellent trackers.
Basic Statistics
Wound Resistance 1d4 To kill adjustment 1d8 Wounds 20+1d4* Soul Points 80 Power 15+2d4* React 5 Luck 5 Spell Resistance 5 Relative Size 2 Walking Speed 3.5 Charging Speed 10.5 Running Speed 17.5 Broad Jump 3d6 * roll at character creation
May carry 12+1d2 very large items.
The Leonid grows between five and a half and six and a half feet tall and will normally weighs between 250 and 300 pounds.
001 To 020 = Deep Sleep
021 To 050 = Normal Sleep
051 To 100 = Light Sleep
The Leonid's natural attacks have the following characteristics.
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